[Antithesis] General Story Discussion

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Re: [Antithesis] General Story Discussion

Post by Dantdj on Mon Jun 28, 2010 10:12 am

Woody543 wrote:Inventive

Ah well...

But, anyway, you might be able to get ahold of a good microphone, and the rest is uncertain. We need a girl.
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Mon Jun 28, 2010 10:13 am

Not being funny but talk about future planning. I mean can we not cross that bridge when we come to it?

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Re: [Antithesis] General Story Discussion

Post by Dantdj on Mon Jun 28, 2010 10:14 am

Woody543 wrote:Not being funny but talk about future planning. I mean can we not cross that bridge when we come to it?

Alrighty then ^__^

Side note: Good luck, hope you get into that Uni Smile
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Mon Jun 28, 2010 10:15 am

Thanks

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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 8:07 am

I dislike the idea of synth voices :/

Have any of you played Portal: Prelude? All the voices were simply made on a synthesiser :/ as Dan said, horribly electronic. Even if she wore a suit, no. We might be able to find a voice for Valerie and the other characters. ask our friends, tomb raider forums, all over the internet? (Well not literarly the whole internet, but you know what I mean)
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Re: [Antithesis] General Story Discussion

Post by Dantdj on Tue Jun 29, 2010 10:25 am

Dontbyvista wrote:I dislike the idea of synth voices :/

Have any of you played Portal: Prelude? All the voices were simply made on a synthesiser :/ as Dan said, horribly electronic. Even if she wore a suit, no. We might be able to find a voice for Valerie and the other characters. ask our friends, tomb raider forums, all over the internet? (Well not literarly the whole internet, but you know what I mean)

Never played Prelude Razz

We could do that..
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Tue Jun 29, 2010 11:55 am

Like I said it was sarcasm, I hated the idea, and like I also said discussing this is absolutely pointless at this stage.

Edit---

Right, what needs to happen, is a thread needs to be created, a closed thread, where you collate all data on the story, characters and the like, absolutely everything. Then we use this thread to discuss the contents of that thread, making decisions which are then edited into that thread.

I would do it but well...
I can't close threads
I haven't a clue what the story is any more (hence the need for the thread)
And I really can't be arsed.

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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 2:17 pm

...

Your take
The story is set/starts in a fairly rundown, dirty, horrible slum like city. With our protagonist being a British? female who used to be in the special forces called Valerie Rae?. And so the first level/tutorial/cinematic plays out in this city, maybe she's part of a team or group or something (adds to emotion at the end). Any for some reason yet to be decided she ends up being transported to this parallel dimension in which everything is the "Antithesis," the city is very clean and sterile (thing mirrors edge, or what the world would be like if apple ruled the world), and everything is the opposite, with the police being evil etc...

From this point on the game can be split into 3 distinct parts (again this may change), the first section starts with Rae having just arrived in the city, and her aim is getting back to the real world (this will be what we will sell the player as the key story line "Help Valerie Rae get back to normality.") Anyway throughout this section we are introduced to a multitude of characters... including the baddies, and the "big bad." This section ends with Rae finding out that the big bad is trying to destroy the world (cliche but who cares), anyway the catch is that if this world is destroyed her world will be destroyed, I also think it is at this point that she should be able to go home, so it is actually her choice to stay and help save the world.

The second section is spent trying to stop the big bad from destroying the world, I imagine that most of the characters will have been established and may be fighting along side her. I'm quite keen on having one of her new best friends jump in front of a bullet for her (saying she's the only person who can save the world) or at least someone dying, or maybe both! Anyway in this level I would like to battle the big bad and loose, It is at the end of this section (not sure how but it will probably be to do with one of her friends in the real world's alter-ego dying) that we realize if you die in one world you die in the other.

And so starts the 3rd section; Rae and her cronies set about to kill the alter ego of the big bad (who happens to be a janitor that they have to track down). This section can involve some world hoping but primarily taking place in her home world, with cops from the alternate world also coming through to try and stop Rae. This section ends with them killing the janitor (may play on some form of morality here).

The end section (I know I said 3 but this is more of a final level/epilogue similar to the very first bit) has the reveal of the actual big bad (we may have known about there being a bigger bad all along, but with a code name and never showing their face) who turns out to be Rae's alter-ego. and the realization that they either both die or neither of them do. Anyway DoppelRae offers Rae to join her, or she can lock her up, as she can't kill her. (I'm thinking another nice twist would be to have Rae's new found friends to be working for DoppelRae, in order to keep her safe and not let her die -hence the jumping in front of a bullet- although this may be a twist too far, and kind of undermines any character development and relationships). Rae decides to fight DoppelRae, but DoppelRae will only fight to protect herself. Anyway after a while DoppelRae gets into it (I like the idea of a sword fight, maybe as an FMV) and as they're fighting all of the sudden Rae gives up just as DR is about to lunge at her/shoot her. We see a smile on Rae's face as she dies. Roll credits.

My take
Main Characters

Valerie Rae
- Age: 27
Born: May 18, 1983
Height: 6.2ft
Ethnicity: (N/A, haven't thought of one yet)
Gender: Female (Obviously :p )

At the age of 5, Valerie Rae has always lived in a bad neighborhood as an only child, she cried at times, wishing "the world could be better". Her father Gerald was a scientist. He was always obsessed with his work, but when he got a chance, he took time out of the way to impress his daughter while saying to her softly "daddy can meake the world better" Her father's experiments always brought joy to her life when she was little. At the age of 15, her mother Rosa (most likely that name will change) died while coming home from a long day of work. She was fatally shot in the chest by a hoodlum wanting some spare money. This death brought much sadness and grief to both Gerald and Valerie. A few months later, Gerald got abnormlly obsessed with his work. He rarely talked to valerie who was becoming much more independant, and not very social herself. She learned to run everything herself, tend to all her needs. The rare times when she and her father communicated were only to conversate about her mother. Gerald would simply state "There's no need to worry yourself over anything". Valerie would simply brush away from her father's kind words. 2 years later living in the run down establishment surrounded by crime, valerie decided to join the RoTC (military instruction in high schools) in order to learn more discipline and to "toughen herself up" as she would soon want to either leave her father behind and pursue her own life and goals, or stay and try to bring order to the neighborhood. In 2001, Valerie graduated from her high school, and earned a scholarship into the military. Her father paid for the rest of the fees. At her graduation, her father spoke to her. "I love you, but, you're on your own now. Dont forget me, and please visit whenever you need to" Valerie simply gave a small smile and went back to her graduation celebration. After the following years and experience in the military, she was enducted into the (have'nt thought of a name yet) special forces. From there on, she has vowed to stay in her original hometown. She still pursues her goal to make things right.
A year later, her father disappears. She decides to visit her home to see the whole house ravaged. Only a tiny note on what used to be her fathers desk saying "Valerie, today is going to be a special day."
She then recieves an urgent call from her officials. telling her to come down to the bay immediately...


-Gerald Rae
-Age: 45

Height: 6.0ft (yes, his daughter outgrown him )
Ethnicity: N/A
Gender: Male

Valerie's father. He was distant from his daughter after his wife's death. His obsession with his work was due to it being a huge experiment. Something revolving "cloning" or something. He built alot of models of buildings. All very clean, not gritty at all. The complete opposite of the world his daughter lives in now. He vanished a few years after his daughters graduation.
And now the characters which are found out later in the story, (there will be more, but I just cant think of any)

-Valerie Fang
Age: N/A
Born: N/A
Height: 6.2ft
Gender: Female

Valerie Fang is a creation of "FATHER"
She lives in the alternate world, but however living without a father of her own. She has adapted great intelligence and an aspiring interest in science. A man named as Gerald (yes, the same Gerald) is known to her as sort of a father as they have been sort of close. The world she lives in is a direct replica of Valerie Rae's world. Except it is clean, no crime, or so to speak of.
During one of her trials of experiment, she finds a strong "bond" or connection to the "real world" she delves deeper into this world through her experiments. Gerald, the ruler of the alternate world has slowly been driven to insanity, due to the sterilized world with no trouble what so ever. He longs to return home, but realizes that it is not a possibility. He acts as if Valerie Fang is his real duaghter, and not just part of the replica, along with all the other citizens being a "replica" of the others in the real world. Except the opposite. Gerald's turn to insanity has had a negative effect on the alternate world. Everyone else is feeling the same effects of the insanity and are soon driven to civil war. Gerald commands his "daughter" to destroy the "real world".He belives this will make things right. This of course, will destroy everyone in the alternate world and the real world, except for both valerie's and gerald. (Valerie Fang belives if she kills herself, she would kill her opposite. But killing herself would have no effect on Valerie Rae)

Near the end of the story, Valerie Rae confronts her opposite. They battle, after Valerie is severly weakened, her opposite reaches for a knife, and stabs herself in the heart. She smiles, but then looks in shock a few seconds before her death when she realizes that Valerie Rae is still alive.

The real Valerie then confronts her father who has been missing for many years. Of course, this is not the father that Valerie used to know. This is an insane and curropted Gerald. Her real father whose obsession with science drove him to this state. He scolds at her, saying that she let her sister (Valerie Fang is Valerie Rae's sister in Geralds twisted mind) die. But then smiles and says, "It's alright, remember I love you, but you're on your own now. You have to make your decision. Kill me, your father, and save your oh so precious world, and destroy my masterpiece. Or, (Gerald then swipes Valerie's gun from her hand and points it directly to her) die like your mother and let this world thrive." Valerie is shocked beyond belief. She almost falls to the ground. Gerald then says. "Fine, since I am your father I'll make the choice myself" He then shoots at Valeries head, but misses. Valerie realizes that this isnt her father anymore, and that she would rather save her friends and the rest of the inhabitants of the "real world"
She battles, and ends up killing him. The alternate world is in a firey inferno, and she is transported back to the real world where she is greeted with the remainder of the special forces. (Some of them got killed
off) They then fight off the remainder of curropted beasts Valerie Fang and Gerald had sent off into the
real world.

We've already confirmed that Valerie's childhood wouldn't be so "wrong" and that she quits the Special Forces.

My take on a tutorial/intro

Valerie Rae come's off of an elevator into the "Underground *Instert special forces name* training grounds." (The elevator idea is somewhat similar to Portal and the actual tutorial I have in mind is similar to that of the first Half-Life) she is greeted by the "Training escort" from one of the intercom's. (He is in a control room monitoring Valerie)
he guides Valerie via intercom. The tutorial envolves simple actions such as running, jumping, climbing, crawling etc.
Then there is the weapon test. Simply target practice with synthetic enemies which have the *special forces names* emblem on it. Once we think of some gameplay mechanics, this part can have more depth, but as of now it is simply shoot the target's down.
After Valerie is about to reach "The most important aspect of your training" An emergency alram sounds within the training grounds. The training escort then says that the training must end for now.




More information.
-She might have 3 members from the special forces accompaning her.
-Somewhat 'twisted' storyline
-Takes place in a modern/futuristic universe
-Might have some interesting character development on Valerie
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Re: [Antithesis] General Story Discussion

Post by Dantdj on Tue Jun 29, 2010 2:20 pm

Sorry, didn't see your edit Woody.

Thanks for compiling that, Stew, great help.
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Tue Jun 29, 2010 2:54 pm

Okay sorry my fault, but that doesn't help before, now we just have a thread with two stories which may be mashed together and stuff. What I meant is we need something to work with, something "final" not two different things quoted from this thread which has things that have since changed or have been developed.

The idea behind the thread is so that everyone knows what the story is, and all of the decisions made. Like Dale said earlier there needs to be a place which informs them.

Does that make sense or am I rambling?

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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 2:57 pm

Well we don't have a final story yet.
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Re: [Antithesis] General Story Discussion

Post by Dantdj on Tue Jun 29, 2010 2:57 pm

Woody543 wrote:Okay sorry my fault, but that doesn't help before, now we just have a thread with two stories which may be mashed together and stuff. What I meant is we need something to work with, something "final" not two different things quoted from this thread which has things that have since changed or have been developed.

The idea behind the thread is so that everyone knows what the story is, and all of the decisions made. Like Dale said earlier there needs to be a place which informs them.

Does that make sense or am I rambling?

Dontbyvista wrote:Well we don't have a final story yet.

I put in both because of that. ^

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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 3:11 pm

Something tells me we shold have a discussion about thegeneralstory.

Once we get all the ideas out, someone actually writes the story and script. Then we evaluate it etc.
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Re: [Antithesis] General Story Discussion

Post by Dantdj on Tue Jun 29, 2010 3:12 pm

Dontbyvista wrote:Something tells me we shold have a discussion about thegeneralstory.

Once we get all the ideas out, someone actually writes the story and script. Then we evaluate it etc.

We should, yeah...

Well, I have no clue...D:
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Tue Jun 29, 2010 3:14 pm

Okay, I'm obviously not making myself clear.

No we don't have a Final story, I never said we had a final story, and we never will if have, as we're not organised, and nobody is making any decisions, instead we just have idea after idea and every idea seems to be going into the story and that's it.

The thread needs to contain the decisions that we have made which are "final," those which need to be made. Like yesterday while discussing something I could pop into that thread and be like "ooooo" and okay so that's what is happening and then we try and fit something around that, or we change it.

There just seems to be a distinct lack of organisation around here, with nobody making any decisions. And there also seems to be an aura of delusion that this will all just come together, with nobody truly understanding the enormity of this task, I mean you're worrying about voices when we don't have any characters, to voice. Or any models of characters, models of environments, or concept art, all we have is a story which seems to be being interpreted differently by every person with nothing solid.

And I'm sorry if I was too angry or rude or whatever then but, it's how I feel and needed to be said.

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Re: [Antithesis] General Story Discussion

Post by Dantdj on Tue Jun 29, 2010 3:20 pm

Woody543 wrote:Okay, I'm obviously not making myself clear.

No we don't have a Final story, I never said we had a final story, and we never will if have, as we're not organised, and nobody is making any decisions, instead we just have idea after idea and every idea seems to be going into the story and that's it.

The thread needs to contain the decisions that we have made which are "final," those which need to be made. Like yesterday while discussing something I could pop into that thread and be like "ooooo" and okay so that's what is happening and then we try and fit something around that, or we change it.

There just seems to be a distinct lack of organisation around here, with nobody making any decisions. And there also seems to be an aura of delusion that this will all just come together, with nobody truly understanding the enormity of this task, I mean you're worrying about voices when we don't have any characters, to voice. Or any models of characters, models of environments, or concept art, all we have is a story which seems to be being interpreted differently by every person with nothing solid.

And I'm sorry if I was too angry or rude or whatever then but, it's how I feel and needed to be said.

You were rude at all, if anything it was...eye-opening. I'm meant to be leader (Somehow), and a leader needs to be organised. I'll wipe out that thread for now, and wait until we get the story (Or a rough outline of it, at least) done.

Problem is, no-one seems to come here anymore. Mel (Our supposed concept artist) has never come here, despite being linked etc etc, the modeler, well, has just come on...

As I've said, I'm not exactly brilliant with working our story issues either.
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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 3:27 pm

I think we should definitely take that into consideration.

We all need to get together everyday (or at least 5 days a week)
And discuss the story. I don't know how we'll be able to finalize things quickly, even with some organization. I made a tiny statement about advertising, and how we should keep it to a minimum or none at all. Ourmain focus at the moment is the story and characters. Without that, we can't do anything else.

To make things short. Let's discuss an idea and finalize it before moving on to the next.
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Re: [Antithesis] General Story Discussion

Post by Dantdj on Tue Jun 29, 2010 3:37 pm

Dontbyvista wrote:I think we should definitely take that into consideration.

We all need to get together everyday (or at least 5 days a week)
And discuss the story. I don't know how we'll be able to finalize things quickly, even with some organization. I made a tiny statement about advertising, and how we should keep it to a minimum or none at all. Ourmain focus at the moment is the story and characters. Without that, we can't do anything else.

To make things short. Let's discuss an idea and finalize it before moving on to the next.

I'm not sure everyone can manage that at this time. And I won't be around that much next month.
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Tue Jun 29, 2010 3:48 pm

Right, I'm gonna get typing.

1 question, I really don't understand this father thing, could you explain please?

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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 4:12 pm

Valerie's father is the one who created the alternate universe. He reisdes in there. Everyone in the alternate world adresses him as their father. Valerie Fang was created by Valerie Rae's father. Along with the others, Valerie Fang calls him father as well.
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Tue Jun 29, 2010 4:27 pm

OOo I like the idea of there being a creator of the antithesis. And I like the idea of him being called father, a lot of religious imagery there. Not too sure about him existing as an actual character.

For example we have him as the creator of this universe. And he also creates two daughters, one whom shall protect the world (Rae, which is lovely as a quick google shows that one meaning of Rae is guardian) and one who is to destroy it (fang- only her name doesn't mean anything :/ maybe we could get something that means something?) possibly as a side effect.

See by creating the father, he would have big role in the game, and well it doesn't fit in with Rae killing herself/sister. Instead if we have still have the idea of the FATHER, and Rae's attempt to track him down, only upon reaching his office we have fang there who says "Daddy's dead, and he left me in charge" or something? Thoughts?

Edit-------

Looking for evil names and found;

#

USHA (उषा): Female Hindi myth name of a demon princess, daughter of heaven, and sister of night, meaning "dawn."


It sounds lovely, not sure if it will suit, but just putting it out there.

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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 4:41 pm

That is sort of what I was going for. But how does he die? it's a good twist though. Tracking down her father only to be informed that he is dead by her "sister" Maybe her father's death is what led the alternate universe to its twisted state. Not quite sure how it all fits in.

Edit:That idea can work, I dislike 'Valerie Usha' however. doesn't flow off the tongue right imo Razz

Although the last name Fang doesn't have any evil meaning, it is commonly known to give off an evil vibe.


Last edited by Dontbyvista on Tue Jun 29, 2010 4:46 pm; edited 1 time in total
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Tue Jun 29, 2010 4:45 pm

"fang" kills him?

And whilst I fear this may be going to far and becoming bioshock. Father creates the world, and whilst it's messed up it's okay, but then Fang kills him, takes over as Father and it goes a wee bit crazy.

Edit----

I never said Valerie Usha, I said Usha Razz

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Re: [Antithesis] General Story Discussion

Post by Dontbyvista on Tue Jun 29, 2010 4:53 pm

Oh, Usha would be good then Wink
That scenario would be somewhat like Bioshock. Andrew Ryan being 'father' and Fang being Fontaine.(my bad attempt at a spoiler tag) hmm.. maybe it can go a bit differently.

In my view, Valerie Fang had a different relation with 'father'. She looked up to him as her actual father. And he thought of her as his second daughter. It wouldn't be right for her to kill him. Since 'Father' isn't all that mentally sane (stayed too long in the alternate world) he kills himself. Or something odd. what do you think?
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Re: [Antithesis] General Story Discussion

Post by Woody543 on Wed Jun 30, 2010 6:40 am

Okay number of issues.

1. Fang is Evil
2. How the hell are you planning to explain this all to the player
3. Don't want Rae searching for her father, it's cliche, it's crystal's tomb raider, and it's not the story

Also having read your story idea, there are a lot of things that conflict with the story that was decided between me and chris way back when. I mean some bits we can take on board. But a lot of it is almost like an entirely different game.

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